We couldn't find a clean and compelling solution to retain your progress, and we believed that resetting it wouldn't be a significant issue, as we thought it would enhance the overall gameplay experience and allow you to fully explore the 1.0 version of the game (with all the new intertwined progression elements). However, the two main criticisms we've heard revolve around multiplayer issues and the loss of progress for Early Access players.Īs you're likely aware, valuing time and commitment as a player has always been a fundamental part of our philosophy. Overall, feedback and responses regarding version 1.0 have been very positive. ![]() Recovering wrenches from EA / Game Preview Rather, we're preparing for the incoming year with a healthy game state!įinally, after (a lot) community feedback, we've added a way to retrieve the Wrenches you collected during Early Access. There's currently no ETA on it.įor now, our aim would be a very light update somewhere in January containing mostly balance, fixes, and QoL changes, but no huge content additions. We don't have many details to share for now as we're working on the release planning and a roadmap to share with you all. The pace of releases will be a bit slower than what you were used to during EA, though. We will continue to update the game, with free content updates. Some of you have been wondering about future updates and whether or not we'll be pushing DLCs and content updates for Roboquest. We will also address some concerns and other issues that have yet to be tackled. ![]() In addition to that, we also added a couple of QoL things to the hotfix as a little bonus. We're here today to release a hotfix fixing some of the issues you've been reporting, and we've been seeing.
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